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2D Animations
2D_AN_CharWalk_SS_v06.gif
StickmanJump.mp4
axd246_shrimpheavennow (1)_1 (1).mp4
sshannon_cone.gif
sshannon_sinbad.mp4

All of the animations here in this section came from the same course, which was my first ever animation class. This class went of the principles of animation, and got into the use of bones in 2D.

January 2024

March 2026

February 2026

2D_AN_CharWalk_SS_v05.gif

April 2024

February 2024

January 2024

January 2026

March 2024

sshannon_project2_jackinboxFINAL.mp4

Due to the courses I chose to take in my final semester at the University of Massachusetts Dartmouth, I have been getting back into honing my 2D animation skills in Adobe Animate, as well as compositing in Adobe After Effects.

CarrotLoop.mp4
SkeleWalk.mp4
sshannon_project1_rat.mp4

This was created as an animatic for a storyboarding class, but due to the level of detail in the drawings, I have decided to include in the animation section of this website as well.

December 2023

(this animation uses 2D bones in Adobe Animate)

2D_Composit_SS_1.mp4
sfxpracticeball.gif
sfxpracticesparklepink.gif
sfxpracticesparkle.gif
sfxpracticeshades.gif
sfxpracticecircle.gif

SFX Practice

April 2026

3D Animations

This animation was a group project. I modeled the 3D bedroom area, and animated the 3D section from 1:35-2:48. I have also attached the unedited version of the portion that I animated.

December 2025

WicksEndFINAL_OurLeft.mp4

This animation was textured using "Clay Doh." Clay Doh is a Blender add-on produced by DoubleGum that alters textures/tools/shaders to mimic the appearance of clay.

PartTwo_Sculpting_FINAL.mp4

December

2025

May 2025

SLB_Final3D.mp4

A group assignment required us to come up with a mock game. My group decided to create a trailer for this game. In the full trailer, there was 2D sections of "real" gameplay, but given that I only worked on the 3D portion that is all I chose to include. 

SShannon_Sword.mp4

(not my models or textures)

I created the environment and imported the creature models & animations into the scene. I scaled and sized the pre-existing creatures and animations into the scene, and timed them accordingly. I also animated the lighting and camera myself.

SShannon_Cinema.mp4

(not my model or textures)

SShannon_Rigify.mp4

(not my model or textures)

March

2025

The animations in this section were all made for the same class, which was my first 3D animation course. Throughout the class we went over the principles of animation again, but also how to rig , weight paint, and animate 3D models. We also dicsussed camera and lighting effects, and how those effect the cinematic and emotional output of scenes.

SShannon_ArmAnim.mp4

These two were among the first 3D animations I have made, and were focused more on learning tools (such as the timeline vs graph editor in Blender).

March 2025

sshannon_Pendulum.mp4

January 2025

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